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The-Second-Set-of-Legends-Block

Page history last edited by Roy Tang 10 mos ago

Cards and Decks

The Second Set of Legends Block cards

Traitors Prototype Deck RW Weenie

Notes

  • All legends are multicolored; all multicolored cards are legendary

    Legends has legendary lands; Stronghold has the first legendary artifact; Kamigawa block has the first legendary enchantments

  • All tri-color and strongly two-color (NCCDD CC) legends are rare

    Legends is the only set with uncommon multicolor legends; Homelands and Kamigawa block have uncommon monocolor legends

    Legends has a cycle of uncommon legendary lands; Kamigawa block has each one uncommon legendary land and artifact

  • No common legends

    Homelands has the only two: Joven and Chandler

  • Must complement Legends in limited (LEG-LEG-TRA in draft and LEG-LEG-LEG-TRA-TRA in sealed) and block constructed

    Tentatively distributed into 50 C, 50 U, 50 R; Legends is distributed into 75 C, 114 U, 121 R

  • Legends (310 total) has about 18% multicolor cards (35 R + 20 U) and 13% colorless cards (20 R + 9 U artifacts & 1 R + 10 U lands)

    To follow suit, set must have 25-30 multicolored cards and 15-25 colorless cards

Reference sets

  • Legends - avoid and/or somehow support: useless legendary lands, banding, world enchantments, kobolds
  • Invasion block (Invasion, Planeshift, Apocalypse) - tri-color cards, wedge trios
  • Kamigawa block (Champions of Kamigawa, Betrayers of Kamigawa, Saviors of Kamigawa) - legend sub-theme (Mirror Gallery? flip cards?)
  • Ravnica block (Ravnica: City of Guilds, Guildpact, Dissension) - strongly two-colored legends, hybrid

Abilities

  • Destiny cost (remove this creature from the game, pay cost: Search your library for a legendary creature card that shares any of this creature's colors and put it into play, then shuffle your library)
  • Flicker-Grandeur (discard a card of the same name as this creature: Remove this creature from the game, then return it into play under its owner's control)

Cycles

 

Common cycles

  • Wills
  • Color count matter
  • Awestruck critters
  • Walls
  • Legendary-land "kird apes"
  • Citizens (x 2)

Uncommon cycles

  • Allied Color Legend Enablers
  • Pre-destined Legends
  • Elder Dragon Lairs
  • Equipment
  • Enemy Color Spellbombs
  • Monocolor Legend Enablers

Rare cycles

  • Wedge Legends
  • Wedge Larger Legends
  • Strongly Enemy Color Legends
  • Enemy Color Legendary Enchantments
  • Legendary Equipment
  • Enemy Color Fetchlands
  • Powerful X-Sorceries

Vertical cycles

  • Wolf matters (G)
  • Minions following (B)
  • Reformed criminals (W)

Mega-cycles

  • Land enchantments (G & B)

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